Check your loot tier
/prosperity info
Output:
Distance: 4,521 blocks — Wilderness tier (2.0x stacks, +2 quality)
Everything lives under the /prosperity root. Permission level 0 = any player; level 2 = operator.
| Command | Perm | Description |
|---|---|---|
/prosperity info | 0 | Show your loot scaling tier for your current position (distance, tier, multipliers) |
/prosperity info <player> | 2 | Show another player's loot scaling tier at their position |
/prosperity stats | 0 | Show your loot statistics: containers looted, per-tier breakdown, distinct structure types, and injected rewards received |
/prosperity stats <player> | 2 | Show another player's loot statistics |
/prosperity reset <pos> | 2 | Clear all instanced loot data for the container at the given position |
/prosperity reset <pos> <player> | 2 | Clear a specific player's instanced loot at the given position |
/prosperity reset around [radius] [player] | 2 | Clear instanced loot for every container within radius blocks of you (default 128, max 256), optionally for one player |
/prosperity refresh <pos> | 2 | Force a loot refresh for the container at the given position (all players) |
/prosperity refresh <pos> <player> | 2 | Force a loot refresh for a specific player at the given position |
/prosperity refresh around [radius] [player] | 2 | Force a loot refresh for every container within radius blocks of you (default 128, max 256), optionally for one player |
/prosperity reload | 2 | Reload config from disk and sync to all connected clients |
/prosperity info
Output:
Distance: 4,521 blocks — Wilderness tier (2.0x stacks, +2 quality)
/prosperity stats
Counts are recorded when loot is generated for you — first opens and refresh re-rolls, never return visits. Output:
Loot stats for rfizzle:
Containers looted: 42
Local: 10
Frontier: 20
Wilderness: 12
Distinct structure types looted: 7
Injected rewards received: 5
/prosperity reset ~ ~ ~
Output:
Cleared instanced loot at [x, y, z] for all players (4 instances removed)
/prosperity refresh around 128
Clears instanced loot for every container in loaded chunks within 128 blocks (default; max 256), so each re-rolls on next open and its unlooted sparkle returns. Output:
Refreshed loot within 128 blocks for all players (37 instances cleared)
/prosperity reload
Re-reads config/prosperity.json and pushes updated values to every connected client without a restart.
info and stats (self) are available to all players — they can view their own loot tier and statistics.
Viewing other players' tiers or stats, resetting instanced loot, and reloading config require op level 2.
With a permissions mod (e.g. LuckPerms), nodes follow the pattern prosperity.command.<subcommand>.